🔰The Market
In recent years, the whole world has witnessed the blossom of blockchain technology and digital assets. That change approves of the world moving on and people’s minds improving every day. Throughout the history of human development, we try to own private assets that can lead to wealth, fame and global exposure. Now is the time for those Digital Assets that you own to be exposed and shown to the world.
We are now about to take another step into the deeper sight of this Digital World. Covid-19 triggered the biggest innovation: Web3 - since human life has started to integrate with more and more exposure from the digital world. People now can actually own an asset in digital format that can generate value, and create profits and incomes called NFTs. It is undeniable that NFTs are shaping the new era of the Art Market, especially regarding how artworks are valued and traded.
‘Art’ is a broad category, it consists of aesthetic artworks, music, text publications, and commercial design, as such content can be seen in the fashion and entertainment industry. NEO3D was born during the time of technologies and NFTs blooming. We’ve worked on the concept for such a long time, and now it is the perfect time for NEO3D to be launched.
According to Art Basel and UBS Global Art Market Report, online sales of art objects in 2020 peaked at $12.4 billion, which was doubled from 2019.
It is a clear trend that online art sales are booming in near future The volume of digital-art sales only on supervised NFT marketplaces has already amounted to $2.5 billions in the first half of 2021 (via Reuters).
The growth of NFT is almost certain with the booming online art industry. The NFT revolution has led to a sharp increase in the capitalization of the VR Metaverse, where crypto-art can be exhibited.
The art market begins to actively use immersive technologies, connecting to the global trend. Already, the market for organizing VR events is more than $78 Billion, and it will continue to grow with an average annual growth rate of 23.2% until 2027. At the same time, according to Statista, the global market for VR / AR devices may grow from $18.8 Billion in 2020 to $296.9 Billion in 2024.
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